SYMTACTICS printed in an edition of 20,000 copies shown at the Museum of Modern Art, NYC
Detail of the SYMTACTICS board, 33" x 22"
Detail of the SYMTACTICS board showing the time track and the eight sites around Hong Kong that players must intervene in before Uneven Growth reaches critical levels
Fish farms near Tai Tau Chao, one of the sites in the game
Travel, presentations and participation in public workshop in Vienna
Project published in av proyectos
Participation in a year-long research effort to examine architectural solutions to solving global inequality for the
Uneven Growth exhibit at the Museum of Modern Art. Working as part of the
Network Architecture Lab, designed and developed a physical, multi-player game that simulates the dynamics of
tactical urbanism set in a fictional Hong Kong in the year 2047.
The game allows for asymmetrical game play, exploiting natural tensions between cooperation and competition. It was produced in an edition of 20,000 and given away at the exhibition venues both in New York and at the MAK in Vienna.
Symtactics was developed as a special supplement to the Hong Kong issue of the
New City Reader in collaboration with
Kazys Varnelis,
Momo Araki,
Robert Sumrell and
Neil Donnelly.
— Participated in exhibition workshops in Shenzhen and Vienna during 2014 and co-taught a graduate level architecture studio at
GSAPP, Columbia University
— Project on view at the MoMA in New York from Nov 2014 - May 2015
—Project exhibited at the MAK and the
Vienna Biennale from June - Oct, 2015
— Multiple presentations about the project, game design and the function of games in architectural context at
Parsons School of Design and GSAPP
— Published an article about the creation of Symtactics for
ARPA Journal
— Currently developing content including a series of interviews dealing with games, simulations and their possible roles in architecture